executeIfSceneType function
直接通过 SceneType 在指定场景中执行逻辑
Execute logic in specified scene using SceneType directly
Implementation
void executeIfSceneType(
VoidCallback? action,
SceneType? currentScene, [
dynamic targetScenes, // 支持 SceneType 或 List<SceneType>
]) {
if (isSceneType(currentScene, targetScenes)) {
action?.call();
}
}