SwitchItem class
πΉ Switch Item
Constructors
- SwitchItem({required String label, IconData? icon, String? assetIcon, double? iconSize, double? selectedIconSize, double? assetIconSize, int? badge, double? badgeSize, Color? badgeColor, Widget page = const SizedBox(), double? badgePositionRight, Color? badgeCountsColor, double? badgeCountsSize, double? badgePositionTop})
-
const
Properties
- assetIcon β String?
-
final
- assetIconSize β double?
-
final
- badge β int?
-
final
- badgeColor β Color?
-
final
- badgeCountsColor β Color?
-
final
- badgeCountsSize β double?
-
final
- badgePositionRight β double?
-
final
- badgePositionTop β double?
-
final
- badgeSize β double?
-
final
- hashCode β int
-
The hash code for this object.
no setterinherited
- icon β IconData?
-
final
- iconSize β double?
-
final
- label β String
-
final
- page β Widget
-
final
- runtimeType β Type
-
A representation of the runtime type of the object.
no setterinherited
- selectedIconSize β double?
-
final
Methods
-
noSuchMethod(
Invocation invocation) β dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) β String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) β bool -
The equality operator.
inherited