SolidColorEffect class

Creates a none-animated painting effect

Inheritance

Constructors

SolidColorEffect({Color color = const Color(0xFFF6F6F6), double lowerBound = 0.0, double upperBound = 1.0})
Default constructor
const

Properties

color → Color
The color to paint or shade renderers
final
duration → Duration
The duration of the effect animation
finalinherited
hashCode → int
The hash code for this object.
no setteroverride
lowerBound → double
The starting value for the animation controller
finalinherited
reverse → bool
Whether to animate in reverse
finalinherited
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
upperBound → double
The ending value for the animation controller
finalinherited

Methods

createPaint(double t, Rect rect, TextDirection? textDirection) → Paint
Evaluates the painting effect at animation value t
override
lerp(PaintingEffect? other, double t) → PaintingEffect
lerp between two painting effects
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
override