ArcaneIconButton class

An icon-only button component.

Use style presets for cleaner code:

ArcaneIconButton(
  icon: Icon(Icons.close),
  style: IconButtonStyle.ghost,
)
Inheritance

Constructors

ArcaneIconButton({required Component icon, void onPressed()?, IconButtonStyle? style, @Deprecated('Use style parameter instead') ButtonVariant? variant, IconButtonSize size = IconButtonSize.medium, bool disabled = false, bool loading = false, String? tooltip, Key? key})
const
ArcaneIconButton.destructive({required Component icon, void onPressed()?, IconButtonSize size = IconButtonSize.medium, bool disabled = false, bool loading = false, String? tooltip, Key? key})
Destructive icon button
const
ArcaneIconButton.ghost({required Component icon, void onPressed()?, IconButtonSize size = IconButtonSize.medium, bool disabled = false, bool loading = false, String? tooltip, Key? key})
Ghost icon button (default minimal style)
const
ArcaneIconButton.outline({required Component icon, void onPressed()?, IconButtonSize size = IconButtonSize.medium, bool disabled = false, bool loading = false, String? tooltip, Key? key})
Outline icon button
const
ArcaneIconButton.primary({required Component icon, void onPressed()?, IconButtonSize size = IconButtonSize.medium, bool disabled = false, bool loading = false, String? tooltip, Key? key})
Primary icon button
const

Properties

disabled → bool
Whether the button is disabled
final
hashCode → int
The hash code for this object.
no setterinherited
icon → Component
The icon to display
final
key → Key?
Controls how one component replaces another component in the tree.
finalinherited
loading → bool
Whether the button is loading
final
onPressed → void Function()?
Click handler
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
size → IconButtonSize
Button size
final
style → IconButtonStyle?
Style preset (preferred)
final
tooltip → String?
Optional tooltip text
final
variant → ButtonVariant?
Button variant (legacy - use style instead)
final

Methods

build(BuildContext context) → Component
Describes the part of the user interface represented by this component.
override
createElement() → Element
Creates a StatelessElement to manage this component's location in the tree.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
shouldRebuild(covariant Component newComponent) → bool
Implement this method to determine whether a rebuild can be skipped.
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited