FloatingActionButton class

A floating action button

Inheritance

Constructors

FloatingActionButton({required Component child, void onTap()?, double right = 24, double bottom = 24, double size = 56, String? label, bool accent = true, Key? key})
const

Properties

accent → bool
Whether to use accent color
final
bottom → double
Position from bottom
final
child → Component
Button icon/content
final
hashCode → int
The hash code for this object.
no setterinherited
key → Key?
Controls how one component replaces another component in the tree.
finalinherited
label → String?
Whether extended with label
final
onTap → void Function()?
Click handler
final
Position from right
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
size → double
Button size
final

Methods

build(BuildContext context) → Component
Describes the part of the user interface represented by this component.
override
createElement() → Element
Creates a StatelessElement to manage this component's location in the tree.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
shouldRebuild(covariant Component newComponent) → bool
Implement this method to determine whether a rebuild can be skipped.
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited

Static Properties

styles → List<StyleRule>
final