Bar class

An app bar / header component.

Inheritance

Constructors

Bar({String? titleText, Component? title, String? subtitleText, Component? subtitle, List<Component>? leading, List<Component>? trailing, BarBackButtonMode backButton = BarBackButtonMode.auto, void onBack()?, bool transparent = false, bool centerTitle = false, double? height, EdgeInsets? padding, Key? key})
const

Properties

backButton → BarBackButtonMode
Back button mode
final
centerTitle → bool
Whether to center the title
final
hashCode → int
The hash code for this object.
no setterinherited
height → double?
Custom height
final
key → Key?
Controls how one component replaces another component in the tree.
finalinherited
leading → List<Component>?
Leading components
final
onBack → void Function()?
Custom back button handler
final
padding → EdgeInsets?
Custom padding
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
subtitle → Component?
Subtitle component (overrides subtitleText)
final
subtitleText → String?
Subtitle text
final
title → Component?
Title component (overrides titleText)
final
titleText → String?
Title text
final
trailing → List<Component>?
Trailing components
final
transparent → bool
Whether the bar is transparent
final

Methods

build(BuildContext context) → Component
Describes the part of the user interface represented by this component.
override
createElement() → Element
Creates a StatelessElement to manage this component's location in the tree.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
shouldRebuild(covariant Component newComponent) → bool
Implement this method to determine whether a rebuild can be skipped.
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited

Static Properties

styles → List<StyleRule>
final