ArcaneSteps class

A numbered steps component for showing progress through a process.

Inheritance

Constructors

ArcaneSteps({required List<ArcaneStepItem> items, StepsLayout layout = StepsLayout.horizontal, StepsSize size = StepsSize.md, bool showConnectors = true, int? currentStep, void onStepTap(int index)?, Key? key})
const
ArcaneSteps.horizontal({required List<ArcaneStepItem> items, StepsSize size = StepsSize.md, bool showConnectors = true, int? currentStep, void onStepTap(int index)?, Key? key})
const
ArcaneSteps.vertical({required List<ArcaneStepItem> items, StepsSize size = StepsSize.md, bool showConnectors = true, int? currentStep, void onStepTap(int index)?, Key? key})
const

Properties

currentStep → int?
final
hashCode → int
The hash code for this object.
no setterinherited
items → List<ArcaneStepItem>
final
key → Key?
Controls how one component replaces another component in the tree.
finalinherited
layout → StepsLayout
final
onStepTap → void Function(int index)?
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
showConnectors → bool
final
size → StepsSize
final

Methods

build(BuildContext context) → Component
Describes the part of the user interface represented by this component.
override
createElement() → Element
Creates a StatelessElement to manage this component's location in the tree.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
shouldRebuild(covariant Component newComponent) → bool
Implement this method to determine whether a rebuild can be skipped.
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited