Tile class

Inheritance

Constructors

Tile({Widget? title, Widget? subtitle, Widget? leading, Widget? trailing, String? titleText, String? subtitleText, void onPressed()?, String? href, bool selected = false, bool disabled = false, Key? key})
const

Properties

disabled → bool
final
hashCode → int
The hash code for this object.
no setterinherited
href → String?
final
key → Key?
Controls how one component replaces another component in the tree.
finalinherited
leading → Widget?
final
onPressed → void Function()?
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
selected → bool
final
subtitle → Widget?
final
subtitleText → String?
final
title → Widget?
final
titleText → String?
final
trailing → Widget?
final

Methods

build(BuildContext context) → Widget
Describes the part of the user interface represented by this component.
override
createElement() → Element
Creates a StatelessElement to manage this component's location in the tree.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
shouldRebuild(covariant Component newComponent) → bool
Implement this method to determine whether a rebuild can be skipped.
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited