progress class final

The <progress> HTML element displays an indicator showing the completion progress of a task, typically displayed as a progress bar.

Inheritance

Constructors

progress(List<Component> children, {double? value, double? max, String? id, String? classes, Styles? styles, Map<String, String>? attributes, Map<String, EventCallback>? events, Key? key})
The <progress> HTML element displays an indicator showing the completion progress of a task, typically displayed as a progress bar.
const

Properties

attributes → Map<String, String>?
Additional attributes to apply to the HTML element.
final
children → List<Component>
The children of this component.
final
classes → String?
The CSS classes to apply to the HTML element, separated by whitespace.
final
events → Map<String, EventCallback>?
Event listeners to attach to the HTML element.
final
hashCode → int
The hash code for this object.
no setterinherited
id → String?
The id of the HTML element. Must be unique within the document.
final
key → Key?
Controls how one component replaces another component in the tree.
finalinherited
max → double?
This attribute describes how much work the task indicated by the progress element requires. The max attribute, if present, must have a value greater than 0 and be a valid floating point number. The default value is 1.
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
styles → Styles?
The inline styles to apply to the HTML element.
final
value → double?
This attribute specifies how much of the task that has been completed. It must be a valid floating point number between 0 and max, or between 0 and 1 if max is omitted. If there is no value attribute, the progress bar is indeterminate; this indicates that an activity is ongoing with no indication of how long it is expected to take.
final

Methods

build(BuildContext context) → Component
Describes the part of the user interface represented by this component.
override
createElement() → Element
Creates a StatelessElement to manage this component's location in the tree.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
shouldRebuild(covariant Component newComponent) → bool
Implement this method to determine whether a rebuild can be skipped.
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited