Projectile class

A simple projectile integrator mirroring harmonica/projectile.go.

Constructors

Projectile(double deltaTime, Point initialPosition, Vector initialVelocity, Vector initialAcceleration)

Properties

acceleration Vector
no setter
deltaTime double
final
hashCode int
The hash code for this object.
no setterinherited
position Point
no setter
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
velocity Vector
no setter

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited
update() Point
Advance one frame and return the new position.

Operators

operator ==(Object other) bool
The equality operator.
inherited