AudioManagerService class
Main service that integrates both audio conversion and playback Provides a unified interface for text-to-audio workflow
Constructors
Properties
- audioPlayer → BNSAudioPlayer
-
no setter
- config → AudioConversionConfig
-
no setter
- currentChapterContent → String?
-
no setter
- currentChapterId → String?
-
no setter
- currentState → AudioState
-
no setter
- hasError → bool
-
no setter
- hashCode → int
-
The hash code for this object.
no setterinherited
- isConverting → bool
-
no setter
- isIdle → bool
-
no setter
- isPaused → bool
-
no setter
- isPlaying → bool
-
no setter
- isReady → bool
-
no setter
- onChapterCompleted ↔ dynamic Function()?
-
getter/setter pair
- onConversionProgress ↔ dynamic Function(ConversionProgress)?
-
getter/setter pair
- onError ↔ dynamic Function(String)?
-
getter/setter pair
- onPlaybackProgress ↔ dynamic Function(PlaybackProgress)?
-
getter/setter pair
- onStateChanged ↔ dynamic Function(AudioState)?
-
getter/setter pair
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
clearAllCache(
) → Future< void> - Clear all audio cache
-
clearChapterCache(
String chapterId) → Future< bool> - Clear audio cache for specific chapter
-
dispose(
) → Future< void> - Dispose resources
-
formatCacheSize(
int bytes) → String - Format cache size for display
-
getAudioFileInfo(
String chapterId) → Future< Map< String, dynamic> ?> - Get audio file info
-
getCacheSize(
) → Future< int> - Get total cache size
-
getProgress(
) → PlaybackProgress - Get current playback progress
-
hasAudioCache(
String chapterId) → Future< bool> - Check if chapter has cached audio
-
initialize(
) → Future< void> - Initialize the audio manager
-
loadChapter(
{required String chapterId, required String chapterContent, AudioConversionConfig? config, bool forceReconvert = false}) → Future< void> - Load a chapter for audio conversion and playback
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
pause(
) → Future< void> - Pause playback
-
play(
) → Future< void> - Start or resume playback
-
preloadChapter(
{required String chapterId, required String chapterContent, AudioConversionConfig? config, dynamic onProgress(ConversionProgress)?}) → Future< ConversionResult> - Preload chapter audio (convert without playing)
-
seek(
Duration position) → Future< void> - Seek to specific position
-
setSpeed(
double speed) → Future< void> - Set playback speed
-
setVolume(
double volume) → Future< void> - Set volume
-
stop(
) → Future< void> - Stop playback
-
toString(
) → String -
A string representation of this object.
inherited
-
updateConfig(
AudioConversionConfig newConfig) → void - Update audio configuration
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited