StateGenerator class
- Implemented types
-
- StateVisitor<
void>
- StateVisitor<
Constructors
- StateGenerator({required Allocate allocate})
Properties
Methods
-
generate(
State state) → String -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
-
visitChoice(
ChoiceState node) → void -
override
-
visitOperation(
OperationState node) → void -
override
-
visitSequence(
SequenceState node) → void -
override
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited