DebugPanelConfig class
Configuration for the debug panel.
Constructors
- DebugPanelConfig({bool enable = true, bool enableShake = true, bool enableLongPress = true, bool enableThreeFingerTap = true, Duration longPressDuration = const Duration(seconds: 2), Color? backgroundColor, Color? accentColor, DebugPanelColorScheme colorScheme = DebugPanelColorScheme.darkCyan, DebugPanelTheme? theme})
-
const
Properties
- accentColor → Color?
-
Custom accent color for the panel.
final
- backgroundColor → Color?
-
Custom background color for the panel.
final
- colorScheme → DebugPanelColorScheme
-
Color scheme for the panel.
final
- enable → bool
-
Whether the debug panel is enabled.
final
- enableLongPress → bool
-
Whether long press gesture is enabled.
final
- enableShake → bool
-
Whether shake gesture is enabled.
final
- enableThreeFingerTap → bool
-
Whether three-finger tap gesture is enabled.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- longPressDuration → Duration
-
Duration for long press to trigger.
final
- resolvedTheme → DebugPanelTheme
-
Get the resolved theme.
no setter
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- theme → DebugPanelTheme?
-
Custom theme (overrides colorScheme if provided).
final
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited