TimedCommands class

A widget which allows the registration of commands to run at a specified interval.

This widget is used for handling commands like player movement or firing weapons, where you want commands to be invoked at at least a certain interval, but for it to not be possible to spam.

Widget build(final BuildContext context) {
  return TimedCommands(
    builder: (final context, final state) {
      _timedCommandsState = state;
      state.registerCommand(movePlayer, playerMoveSpeed);
      return GameShortcuts(
        autofocus: widget.autofocus,
        shortcuts: [...],
        child: Text(
          'Keyboard area',
        ),
      );
    },
  );
}
Inheritance

Constructors

TimedCommands({required Widget builder(BuildContext context, TimedCommandsState state), Key? key})
Create an instance.
const

Properties

builder → Widget Function(BuildContext context, TimedCommandsState state)
The widget below this widget in the tree.
final
hashCode → int
The hash code for this object.
no setterinherited
key → Key?
Controls how one widget replaces another widget in the tree.
finalinherited
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

createElement() → StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() → TimedCommandsState
Create state for this widget.
override
debugDescribeChildren() → List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) → String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String
Returns a one-line detailed description of the object.
inherited
toStringShort() → String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited