BadTree<NodeData extends Object> constructor

const BadTree<NodeData extends Object>({
  1. Key? key,
  2. required TreeController<NodeData> controller,
  3. EdgeInsets padding = EdgeInsets.zero,
  4. required NodeViewBuilder<NodeData> nodeViewBuilder,
})

Implementation

const BadTree({
  super.key,
  required this.controller,
  this.padding = EdgeInsets.zero,
  required this.nodeViewBuilder,
});