menu
bonfire package
documentation
behavior/behaviors/b_action.dart
BAction
action property
action property
dark_mode
light_mode
action
property
void Function
(
double
dt
,
GameComponent
comp
,
BonfireGameInterface
game
)
action
final
Implementation
final void Function(double dt, GameComponent comp, BonfireGameInterface game) action;
bonfire package
documentation
behavior/behaviors/b_action
BAction
action property
BAction class