BCondition constructor

BCondition({
  1. required bool condition(
    1. double dt,
    2. GameComponent comp,
    3. BonfireGameInterface game
    ),
  2. required Behavior doBehavior,
  3. dynamic id,
  4. Behavior? doElseBehavior,
})

Implementation

BCondition({
  required this.condition,
  required this.doBehavior,
  super.id,
  this.doElseBehavior,
});