BCondition constructor
BCondition({
- required bool condition(
- double dt,
- GameComponent comp,
- BonfireGameInterface game
- required Behavior doBehavior,
- dynamic id,
- Behavior? doElseBehavior,
Implementation
BCondition({
required this.condition,
required this.doBehavior,
super.id,
this.doElseBehavior,
});