ControlledUpdateAnimation class

Properties

animation ↔ SpriteAnimationRender?
getter/setter pair
hashCode → int
The hash code for this object.
no setterinherited
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
onLoad() → Future<void>
render(Canvas canvas, {Vector2? size, Paint? overridePaint}) → void
toString() → String
A string representation of this object.
inherited
update(double dt, Vector2 size) → void

Operators

operator ==(Object other) → bool
The equality operator.
inherited