Say class
Constructors
- 
          Say({required List<TextSpan> text, PersonSayDirection personSayDirection = PersonSayDirection.LEFT, BoxDecoration? boxDecoration, EdgeInsetsGeometry? padding, EdgeInsetsGeometry? margin, Widget? person, Widget? background, Widget? header, Widget? bottom, int? speed})
- 
          Create a text animation to be shown inside TalkDialog.show
Properties
- background → Widget?
- 
  
  final
- bottom → Widget?
- 
  
  final
- boxDecoration → BoxDecoration?
- 
  
  final
- hashCode → int
- 
  The hash code for this object.
  no setterinherited
- header → Widget?
- 
  
  final
- margin → EdgeInsetsGeometry?
- 
  
  final
- padding → EdgeInsetsGeometry?
- 
  
  final
- person → Widget?
- 
  
  final
- personSayDirection → PersonSayDirection
- 
  
  final
- runtimeType → Type
- 
  A representation of the runtime type of the object.
  no setterinherited
- speed → int?
- 
  How long each character takes to be shown, in milliseconds.
Defaults to 50.
  final
- 
  text
  → List<TextSpan> 
- 
  List of TextSpans to be shown in a TalkDialog.
Example:
  final
Methods
- 
  noSuchMethod(Invocation invocation) → dynamic 
- 
  Invoked when a nonexistent method or property is accessed.
  inherited
- 
  toString() → String 
- 
  A string representation of this object.
  inherited
Operators
- 
  operator ==(Object other) → bool 
- 
  The equality operator.
  inherited