CanvasSourceUnderlay.shadow constructor

const CanvasSourceUnderlay.shadow({
  1. required String id,
  2. @Default.new(true) bool enabled,
  3. @Vec2Converter() required Vec2 offset,
  4. @Default.new(0.0) double blurSigma,
  5. required Color32 color,
})

Implementation

const factory CanvasSourceUnderlay.shadow({
  required String id,
  @Default(true) bool enabled,
  @Vec2Converter() required Vec2 offset,
  @Default(0.0) double blurSigma,
  required Color32 color,
}) = ShadowEffect;