CarpenterTreeRowState<T> class
final
- Annotations
Constructors
-
CarpenterTreeRowState({required CarpenterTreeNode<
T> node, required int depth, required bool expanded, required bool selected, required bool focused, required bool dragging, required bool hovering, required bool acceptsDrop, bool cut = false, CarpenterDropPosition? dropPosition}) -
Creates the complete presentation state for one rendered tree row.
const
Properties
- acceptsDrop → bool
-
final
- cut → bool
-
Whether the row should use pending-cut presentation.
final
- depth → int
-
final
- dragging → bool
-
final
- dropPosition → CarpenterDropPosition?
-
final
- expanded → bool
-
final
- focused → bool
-
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- hovering → bool
-
final
-
node
→ CarpenterTreeNode<
T> -
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- selected → bool
-
final
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited