initialize method

void initialize({
  1. required Map<ScreenType, ScreenPadding> paddings,
  2. required Map<ScreenType, ScreenRadius> radius,
  3. required Map<ScreenType, ButtonMeasures> button,
  4. required Map<ScreenType, InputMeasures> input,
  5. required Map<ScreenType, TextMeasures> text,
  6. required Map<ScreenType, MiscMeasures> misc,
})

Implementation

void initialize({
  required Map<ScreenType, ScreenPadding> paddings,
  required Map<ScreenType, ScreenRadius> radius,
  required Map<ScreenType, ButtonMeasures> button,
  required Map<ScreenType, InputMeasures> input,
  required Map<ScreenType, TextMeasures> text,
  required Map<ScreenType, MiscMeasures> misc,
}) {
  _paddings = paddings;
  _radius = radius;
  _button = button;
  _input = input;
  _text = text;
  _misc = misc;
}