TreeMapRendererConfig<D> class

Configuration for a BaseTreeMapRenderer.

Inheritance
Implemented types

Constructors

TreeMapRendererConfig({String? customRendererId, double patternStrokeWidthPx = 1.0, double strokeWidthPx = 1.0, int layoutPaintOrder = LayoutViewPaintOrder.treeMap, ViewMargin rectPaddingPx = _defaultRectPadding, TreeMapTileType tileType = TreeMapTileType.squarified, TreeMapLabelDecorator<D>? labelDecorator, Color? strokeColor, SymbolRenderer? symbolRenderer})

Properties

customRendererId → String?
final
hashCode → int
The hash code for this object.
no setterinherited
id ↔ String?
Unique identifier for the LayoutView.
getter/setter pairinherited
isFullPosition → bool
Returns true if it is a full position.
no setterinherited
labelDecorator → TreeMapLabelDecorator<D>?
Decorator for optionally decorating treemap rectangle label.
final
layoutPaintOrder → int
The order to paint this renderer on the canvas.
final
paintOrder ↔ int?
The order to paint a LayoutView on the canvas.
getter/setter pairinherited
patternStrokeWidthPx → double
Pattern stroke width of the treemap rectangle.
final
position ↔ LayoutPosition?
The position of a LayoutView defining where to place the view.
getter/setter pairinherited
positionOrder ↔ int?
The order to place the LayoutView within a chart margin.
getter/setter pairinherited
rectPaddingPx → ViewMargin
Padding of the treemap rectangle.
final
rendererAttributes → RendererAttributes
Stores typed renderer attributes
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
strokeColor → Color
Stroke color of the border of the treemap rectangle.
final
strokeWidthPx → double
Stroke width of the border of the treemap rectangle.
final
symbolRenderer → SymbolRenderer
final
tileType → TreeMapTileType
Tiling algorithm, which is the way to divide a region into sub-regions of specified areas, in the treemap.
final
viewMargin ↔ ViewMargin
Defines the space around a layout component.
getter/setter pairinherited

Methods

build() → BaseTreeMapRenderer<D>
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited