DomainA11yExploreBehavior<D> class

Behavior that generates semantic nodes for each domain.

Inheritance

Constructors

DomainA11yExploreBehavior({VocalizationCallback? vocalizationCallback, ExploreModeTrigger? exploreModeTrigger, double? minimumWidth, String? exploreModeEnabledAnnouncement, String? exploreModeDisabledAnnouncement})
factory

Properties

desiredGestures → Set<GestureType>
final
exploreModeDisabledAnnouncement → String?
Optionally notify the OS when explore mode is disabled.
final
exploreModeEnabledAnnouncement → String?
Optionally notify the OS when explore mode is enabled.
final
exploreModeTrigger → ExploreModeTrigger?
The gesture that activates explore mode. Defaults to long press.
final
hashCode → int
The hash code for this object.
no setteroverride
minimumWidth → double?
Minimum width of the bounding box for the a11y focus.
final
role → String
no setteroverride
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
vocalizationCallback → VocalizationCallback?
Returns a string for a11y vocalization from a list of series datum.
final

Methods

createCommonBehavior() → DomainA11yExploreBehavior<D>
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
inherited
updateCommonBehavior(ChartBehavior commonBehavior) → void
override

Operators

operator ==(Object o) → bool
The equality operator.
override