rotateX method
三维X轴旋转
angle 旋转角度, 使用角度
basePoint 旋转轴心点
返回应用了三维旋转的Widget
Implementation
Widget rotateX({double angle = 0, Alignment basePoint = Alignment.center}) {
return Transform(
transform: Matrix4.identity()..rotateX(angle * pi / 180),
alignment: basePoint,
child: this,
);
}