SelectionDialog class
selection dialog used for selection of the country code
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- SelectionDialog
Constructors
-
SelectionDialog(List<
CountryCode> elements, List<CountryCode> favoriteElements, {Key? key, bool? showCountryOnly, WidgetBuilder? emptySearchBuilder, InputDecoration searchDecoration = const InputDecoration(), TextStyle? searchStyle, TextStyle? textStyle, BoxDecoration? boxDecoration, bool? showFlag, Decoration? flagDecoration, double flagWidth = 32, Size? size, Color? backgroundColor, Color? barrierColor, bool hideSearch = false, Widget searchBuilder(BuildContext context, dynamic onChange(String))?, Icon? closeIcon})
Properties
- backgroundColor → Color?
-
Background color of SelectionDialog
final
- barrierColor → Color?
-
Boxshaow color of SelectionDialog that matches CountryCodePicker barrier color
final
- boxDecoration → BoxDecoration?
-
final
- closeIcon → Icon?
-
final
-
elements
→ List<
CountryCode> -
final
- emptySearchBuilder → WidgetBuilder?
-
final
-
favoriteElements
→ List<
CountryCode> -
elements passed as favorite
final
- flagDecoration → Decoration?
-
final
- flagWidth → double
-
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- hideSearch → bool
-
final
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- searchBuilder → Widget Function(BuildContext context, dynamic onChange(String))?
-
While using searchBuilder, hideSearch should be set to
false. You will get aBuildContext contextinstance,Function(String) onChangefunction as callback arguments. Make to assign theonChangefunction to theonChangedproperty of theTextFieldwidget. This will enable the filteration logic.final - searchDecoration → InputDecoration
-
final
- searchStyle → TextStyle?
-
final
- showCountryOnly → bool?
-
final
- showFlag → bool?
-
final
- size → Size?
-
final
- textStyle → TextStyle?
-
final
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → State< StatefulWidget> -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited