search method
Top-k nearest neighbors of query under ADC. The metric arg
is accepted for API symmetry but ignored — PQ ranks in
approximate squared-L2 always.
Implementation
List<VectorSearchHit> search(
Vector query,
int k, {
VectorMetric? metric,
}) {
if (!_pq.trained) {
throw StateError('PqIndex.search: call train() first');
}
if (query.dim != dim) {
throw StateError(
'PqIndex.search: query dim ${query.dim} != index dim $dim',
);
}
if (k <= 0 || _ids.isEmpty) return const [];
final n = _ids.length;
final effK = math.min(k, n);
final lut = _pq.buildDistanceTable(query.values);
final scores = List<double>.filled(effK, 0.0);
final ids = List<Object?>.filled(effK, null);
var filled = 0;
for (var r = 0; r < n; r++) {
final di = _pq.lookupDistance(lut, _codes, r * m);
if (filled < effK) {
var j = filled;
while (j > 0 && di < scores[j - 1]) {
scores[j] = scores[j - 1];
ids[j] = ids[j - 1];
j--;
}
scores[j] = di;
ids[j] = _ids[r];
filled++;
} else if (di < scores[effK - 1]) {
var j = effK - 1;
while (j > 0 && di < scores[j - 1]) {
scores[j] = scores[j - 1];
ids[j] = ids[j - 1];
j--;
}
scores[j] = di;
ids[j] = _ids[r];
}
}
return [
for (var i = 0; i < filled; i++) VectorSearchHit(ids[i], scores[i]),
];
}