Collision class

Information about a potential collision

COLLISION

Implemented types

Constructors

Collision({required uint32_t id, required float timeToMinimumDelta, required float altitudeMinimumDelta, required float horizontalMinimumDelta, required MavCollisionSrc src, required MavCollisionAction action, required MavCollisionThreatLevel threatLevel})
Collision.parse(ByteData data_)
factory

Properties

action → ActuatorConfiguration
Action that is being taken to avoid this collision
final
altitudeMinimumDelta → float
Closest vertical distance between vehicle and object
final
hashCode → ActuatorConfiguration
The hash code for this object.
no setterinherited
horizontalMinimumDelta → float
Closest horizontal distance between vehicle and object
final
id → ActuatorConfiguration
Unique identifier, domain based on src field
final
mavlinkCrcExtra → ActuatorConfiguration
no setteroverride
mavlinkMessageId → ActuatorConfiguration
no setteroverride
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
src → ActuatorConfiguration
Collision data source
final
threatLevel → ActuatorConfiguration
How concerned the aircraft is about this collision
final
timeToMinimumDelta → float
Estimated time until collision occurs
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
serialize() → ByteData
override
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited