call method

  1. @override
Object? call(
  1. Interpreter interpreter,
  2. List<Object?> arguments,
  3. Map<Symbol, Object?> namedArguments
)
override

Implementation

@override
Object? call(Interpreter interpreter, List<Object?> arguments,
    Map<Symbol, Object?> namedArguments) {
  TextStyle? style;
  var styleParsed = namedArguments[const Symbol('style')];
  if (styleParsed != null) {
    style = styleParsed as TextStyle;
  }
  TextAlign? textAlign;
  var textAlignParsed = namedArguments[const Symbol('textAlign')];
  if (textAlignParsed != null) {
    textAlign = textAlignParsed as TextAlign;
  }
  TextDirection? textDirection;
  var textDirectionParsed = namedArguments[const Symbol('textDirection')];
  if (textDirectionParsed != null) {
    textDirection = textDirectionParsed as TextDirection;
  }
  bool? softWrap;
  var softWrapParsed = namedArguments[const Symbol('softWrap')];
  if (softWrapParsed != null) {
    softWrap = softWrapParsed as bool;
  }
  TextOverflow? overflow;
  var overflowParsed = namedArguments[const Symbol('overflow')];
  if (overflowParsed != null) {
    overflow = overflowParsed as TextOverflow;
  }
  int? maxLines;
  var maxLinesParsed = namedArguments[const Symbol('maxLines')];
  if (maxLinesParsed != null) {
    maxLines = maxLinesParsed as int;
  }
  return Text(
    arguments.first as String,
    textDirection: textDirection,
    textAlign: textAlign,
    softWrap: softWrap,
    overflow: overflow,
    maxLines: maxLines,
    style: style,
  );
}