call method
Implementation
@override
Object? call(Interpreter interpreter, List<Object?> arguments,
Map<Symbol, Object?> namedArguments) {
Widget? child;
var childParsed = namedArguments[const Symbol('child')];
if (childParsed != null) {
child = childParsed as Widget;
}
BoxFit fit = BoxFit.contain;
var fitParsed = namedArguments[const Symbol('fit')];
if (fitParsed != null) {
fit = fitParsed as BoxFit;
}
AlignmentGeometry alignment = Alignment.center;
var alignmentParse = namedArguments[const Symbol('alignment')];
if (alignmentParse != null) {
alignment = alignmentParse as AlignmentGeometry;
}
return FittedBox(
child: child,
fit: fit,
alignment: alignment,
);
}