call method
Implementation
@override
Object? call(Interpreter interpreter, List<Object?> arguments,
Map<Symbol, Object?> namedArguments) {
double initialScrollOffset = parseDouble(
namedArguments[const Symbol('initialScrollOffset')],
) ??
0.0;
bool keepScrollOffset = true;
var keepScrollOffsetParsed =
namedArguments[const Symbol('keepScrollOffset')];
if (keepScrollOffsetParsed != null) {
keepScrollOffset = keepScrollOffsetParsed as bool;
}
return ScrollControllerIns(
initialScrollOffset,
keepScrollOffset,
);
}