call method

  1. @override
Object? call(
  1. Interpreter interpreter,
  2. List<Object?> arguments,
  3. Map<Symbol, Object?> namedArguments
)
override

Implementation

@override
Object? call(Interpreter interpreter, List<Object?> arguments,
    Map<Symbol, Object?> namedArguments) {
  double initialScrollOffset = parseDouble(
        namedArguments[const Symbol('initialScrollOffset')],
      ) ??
      0.0;
  bool keepScrollOffset = true;
  var keepScrollOffsetParsed =
      namedArguments[const Symbol('keepScrollOffset')];
  if (keepScrollOffsetParsed != null) {
    keepScrollOffset = keepScrollOffsetParsed as bool;
  }
  return ScrollControllerIns(
    initialScrollOffset,
    keepScrollOffset,
  );
}