call method

  1. @override
Object? call(
  1. Interpreter interpreter,
  2. List<Object?> arguments,
  3. Map<Symbol, Object?> namedArguments
)
override

Implementation

@override
Object? call(Interpreter interpreter, List<Object?> arguments,
    Map<Symbol, Object?> namedArguments) {
  var child = namedArguments[const Symbol('child')];
  if (child == null) {
    throw "child required in TableCell";
  }
  TableCellVerticalAlignment? verticalAlignment;
  var verticalAlignmentParsed =
      namedArguments[const Symbol('verticalAlignment')];
  if (verticalAlignmentParsed != null) {
    verticalAlignment = verticalAlignmentParsed as TableCellVerticalAlignment;
  }

  return TableCell(
    verticalAlignment: verticalAlignment,
    child: child as Widget,
  );
}