call method

  1. @override
Object? call(
  1. Interpreter interpreter,
  2. List<Object?> arguments,
  3. Map<Symbol, Object?> namedArguments
)
override

Implementation

@override
Object? call(Interpreter interpreter, List<Object?> arguments,
    Map<Symbol, Object?> namedArguments) {
  List<ContextMenuButtonItem>? buttonItems;
  var buttonItemsParsed = namedArguments[const Symbol('buttonItems')];
  if (buttonItemsParsed != null) {
    buttonItems = (buttonItemsParsed as List).cast<ContextMenuButtonItem>();
  }
  TextSelectionToolbarAnchors anchors;
  var anchorsParsed = namedArguments[const Symbol('anchors')];
  if (anchorsParsed == null) {
    throw "anchors is required";
  }
  anchors = anchorsParsed as TextSelectionToolbarAnchors;
  return AdaptiveTextSelectionToolbar.buttonItems(
      anchors: anchors, buttonItems: buttonItems);
}