call method

  1. @override
Object? call(
  1. Interpreter interpreter,
  2. List<Object?> arguments,
  3. Map<Symbol, Object?> namedArguments
)
override

Implementation

@override
Object? call(Interpreter interpreter, List<Object?> arguments,
    Map<Symbol, Object?> namedArguments) {
  List<Widget>? children;
  var childrenParsed = namedArguments[const Symbol('children')];
  if (childrenParsed != null) {
    children = (childrenParsed as List).cast<Widget>();
  }
  TextSelectionToolbarAnchors anchors;
  var anchorsParsed = namedArguments[const Symbol('anchors')];
  if (anchorsParsed == null) {
    throw "anchors is required";
  }
  anchors = anchorsParsed as TextSelectionToolbarAnchors;
  return AdaptiveTextSelectionToolbar(
    anchors: anchors,
    children: children,
  );
}