Component class abstract

Marker base class for components — the data half of the ECS, attached to a WorldEntity. Inspired by Bevy: components are immutable values; logic lives in Systems, not on the components themselves. One concrete subclass per entity (a second add replaces the first).

Constructors

Component()
const

Properties

hashCode → int
The hash code for this object.
no setterinherited
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited