Interlude constructor

Interlude({
  1. required Map<String, Character> characters,
  2. required Map<String, String> backgrounds,
  3. required Map<String, String> audios,
  4. required Map<String, SceneInterface> scenes,
  5. Map<String, dynamic> variables = const {},
  6. Scene? currentScene,
})

Implementation

Interlude({
  required this.characters,
  required this.backgrounds,
  required this.audios,
  required this.scenes,
  this.variables = const {},
  this.currentScene,
});