Interlude class

Constructors

Interlude({required Map<String, Character> characters, required Map<String, String> backgrounds, required Map<String, String> audios, required Map<String, SceneInterface> scenes, Map<String, dynamic> variables = const {}, Scene? currentScene})
Interlude.fromJson(Map<String, dynamic> json)
factory

Properties

audios Map<String, String>
final
backgrounds Map<String, String>
final
characters Map<String, Character>
final
currentScene Scene?
getter/setter pair
hashCode int
The hash code for this object.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
scenes Map<String, SceneInterface>
final
variables Map<String, dynamic>
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited