Interlude class
Constructors
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Interlude({required Map<String, Character> characters, required Map<String, String> backgrounds, required Map<String, String> audios, required Map<String, SceneInterface> scenes, Map<String, dynamic> variables = const {}, Scene? currentScene})
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Interlude.fromJson(Map<String, dynamic> json)
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factory
Methods
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noSuchMethod(Invocation invocation)
→ dynamic
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Invoked when a nonexistent method or property is accessed.
inherited
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toString()
→ String
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A string representation of this object.
inherited