PositionUpdater class abstract

Constructors

PositionUpdater({required Future<Duration?> getPosition()})
You can use player.getCurrentPosition as the getPosition parameter.

Properties

getPosition → Future<Duration?> Function()
final
hashCode → int
The hash code for this object.
no setterinherited
positionStream → Stream<Duration>
no setter
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

dispose() → Future<void>
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
start() → void
stop() → void
stopAndUpdate() → Future<void>
toString() → String
A string representation of this object.
inherited
update() → Future<void>

Operators

operator ==(Object other) → bool
The equality operator.
inherited