ParticleRenderer class abstract

Draws the live particles of an emitter component.

Extend TextureParticleRenderer for batched texture rendering, or extend this class (or use CallbackParticleRenderer) for full canvas access.

Implementers

Constructors

ParticleRenderer()

Properties

hashCode → int
The hash code for this object.
no setterinherited
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
onLoad() → FutureOr<void>
Called once when the owning component loads. Override to prepare textures or other resources.
render(Canvas canvas, ParticleBuffer particles) → void
Renders all live particles in particles. The canvas is already transformed to the emitter component's local coordinate system.
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited