right property
      
      Vector3
      get
      right
      
    
    
    
Implementation
Vector3 get right {
  final x = _m4storage[0];
  final y = _m4storage[1];
  final z = _m4storage[2];
  return Vector3(x, y, z);
}Vector3 get right {
  final x = _m4storage[0];
  final y = _m4storage[1];
  final z = _m4storage[2];
  return Vector3(x, y, z);
}