FirstPersonCamera constructor
FirstPersonCamera({
- required Vector3 following,
- double fovY = 60,
- Vector3? position,
- Quaternion? rotation,
- Vector3? up,
- CameraProjection projection = CameraProjection.perspective,
- World3D? world,
- Viewport? viewport,
- Viewfinder? viewfinder,
- Component? backdrop,
- List<
Component> ? hudComponents,