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flame_3d package
documentation
graphics.dart
GraphicsDevice
GraphicsDevice.new constructor
GraphicsDevice.new constructor
dark_mode
light_mode
GraphicsDevice
constructor
GraphicsDevice
(
{
Color
clearValue
=
const Color(0x00000000)
,
GpuBackend
?
backend
,
})
flame_3d package
documentation
graphics
GraphicsDevice
GraphicsDevice.new constructor
GraphicsDevice class