ExtractedUiImage class
Extracted image UI element — a tinted textured quad.
- Inheritance
-
- Object
- ExtractedUiElement
- ExtractedUiImage
Constructors
- ExtractedUiImage({required Rect rect, required int sortKey, required TextureHandle texture, Rect? sourceRect, Color tint = const Color(0xFFFFFFFF)})
-
Creates an extracted UI image.
const
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- rect → Rect
-
The element's screen-space rectangle in logical pixels.
finalinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- sortKey → int
-
Draw-order key. Higher values draw on top of lower ones. The
UiExtractor assigns keys inside
DrawLayer.ui's sort range so UI elements always stack over gameplay sprites.finalinherited - sourceRect → Rect?
-
Source rectangle in texture pixels.
nulluses the whole texture.final - texture → TextureHandle
-
The texture to sample.
final
- tint → Color
-
Tint applied to the sampled texels.
final
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited