FlipCardController class

Constructors

FlipCardController()

Properties

controller → AnimationController?
The underlying AnimationController. Use only if you know what you're doing!
no setter
hashCode → int
The hash code for this object.
no setterinherited
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
state ↔ FlipCardState?
The internal widget state. Use only if you know what you're doing!
getter/setter pair

Methods

hint({Duration? duration, Duration? total}) → Future<void>
Triggers a flip animation that reverses after the duration and will run for total If awaited, returns after animation completes.
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
skew(double amount, {Duration? duration, Curve? curve}) → Future<void>
Skew by amount percentage (0 - 1.0) This can be used with a MouseReagion to indicate that the card can be flipped. skew(0) to go back to original. If awaited, returns after animation completes.
toggleCard() → Future<void>
Flip the card If awaited, returns after animation completes.
toggleCardWithoutAnimation() → void
Flip the card without playing an animation. This cancels any ongoing animation.
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited