Something that declares what it touches, owns a pass, and draws it.
- Inheritance
-
- Object
- FrameGraphNode
- RenderNode
- Implementers
Constructors
- RenderNode()
-
const
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- isActive → bool
-
Whether there is anything to do this frame.
no setterinherited
-
keeps
→ List<
ResourceId> -
What this node maintains across frames rather than producing fresh.
no setterinherited
- name → String
-
Shown in errors and in the profiler. Unique within a graph.
no setterinherited
-
optionalReads
→ List<
ResourceId> -
What this node will sample if the frame happens to produce it.
no setterinherited
-
reads
→ List<
ResourceId> -
What this node needs to have been produced before it runs.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
-
writes
→ List<
ResourceId> -
What this node produces, fresh, this frame.
no setterinherited
Methods
-
execute(
NodeFrame frame) → void - Draws this node's part of the frame.
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited