ScreenRect class final
A rectangle of a render target, in pixels.
One type for both the viewport and the scissor, because every site in this engine sets them to the same rectangle — with one exception, the composite's overlay loop, which re-aims the viewport per view inside a scissor that already covers the whole frame. That exception is why they are still two methods and not one.
Constructors
- ScreenRect({int x = 0, int y = 0, required int width, required int height})
-
const
- ScreenRect.of(TextureHandle texture)
-
The whole of a texture.
factory
Properties
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
override
Operators
-
operator ==(
Object other) → bool -
The equality operator.
override