CpuMesh class final
A mesh that lives only on the CPU.
For geometry that is queried but never drawn — collision proxies, navigation meshes, a headless scene under test — and for the tests of everything that consumes MeshGeometry.
- Implemented types
Properties
- boundingRadius → double
-
Radius of the sphere around the bounds centre, used to frame a camera.
no setteroverride
- bounds → Aabb3
-
Object-space bounds.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- indexCount → int
-
no setteroverride
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- source → MeshData
-
The CPU-side geometry, when it is still around.
final
- vertexCount → int
-
no setteroverride
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
override
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited