F3dSamplingFlags class abstract final

Bit positions inside a texture binding's samplingFlags.

Packed rather than one field each because the whole of TextureSampling fits in eight bits, and a material carries five of these.

Properties

hashCode → int
The hash code for this object.
no setterinherited
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited

Constants

magLinear → const int
minLinear → const int
mipNearest → const int
Set when the mip level is chosen by nearest rather than interpolated (TextureSampling.mipLinear == false). Bit 7 because bits 3-6 are already spoken for by the two wrap fields.
useMipmaps → const int
wrapMask → const int
wrapSShift → const int
Two bits each, holding a TextureWrap index.
wrapTShift → const int