ModelSurface class final
One drawable piece of a decoded model.
Constructors
Properties
-
Which of
mesh.layout's attribute names the source file actually declared, as opposed to a value a decoder filled in to satisfy a requested VertexLayout.final - flipWinding → bool
-
True when transform mirrors, i.e. has a negative determinant.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- materialIndex → int?
-
final
- mesh → MeshData
-
final
- meshName → String?
-
The name of the mesh asset mesh was built from, distinct from name.
final
-
morphWeights
→ List<
double> -
The rest weights of mesh's morph targets: the expression the model wears
before anything animates it.
final
- name → String?
-
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- skinIndex → int?
-
Index into
ModelDocument.skins, when this surface is skinned.final - transform → Matrix4
-
Placement relative to the model's own origin.
final
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited