ShaderBundleStage class final

One entry point a bundle claims to hold.

Constructors

ShaderBundleStage(String name, {required bool fragment})
const

Properties

fragment bool
Whether this is a fragment stage; a vertex stage otherwise.
final
hashCode int
The hash code for this object.
no setterinherited
name String
The name the engine asks a ShaderLibrary for.
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
override

Operators

operator ==(Object other) bool
The equality operator.
inherited